Hyper Stars

A 2D fighter with tug-of-war mechanics. Fights are aggressively stylish, with emphasis on positioning and movement as you fight for the crowd's favor. During this 9 month project, I was responsible for UI/UX design and creating a visual style that was reminiscent of Live TV broadcasts.

Branding

UI/UX

Motion Design

Graphic Design

Motion Designs

Motion Design ranging from in-game round title cards and dynamic menu UI

Character Announcements

To honor the idolization that happens in sports and gaming, I thought it would be fitting to create an announcement trailer for each character we released. This was a collaborative effort with artist John Eblahan and SFX artist Yuze Hu.

Cutout

I was in charge of designing a cutout featuring all the characters from the Hyper Stars cast to use for the game showcase.

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✽​​​​​​​ BOTANICA ✽